By James Jacobs
The howling insanity of the Abyss lurches to poor existence in booklet of the Damned quantity 2 - Lords of Chaos, a harrowing examine the primordial nature of evil. no matter if protecting the area from the demonic horde or promoting it out on your darkish grasp, this 64-page crusade atmosphere guidebook shines an unholy gentle at the darkest evils ever to befoul the multiverse. Written via Pathfinder Editor-in-Chief and famous demon professional James Jacobs, Lords of Chaos offers darkish delights priceless to any Pathfinder Roleplaying online game crusade, together with special discussions of the ten most crucial Abyssal geographical regions and their fiendish rulers; elevated details on two-dozen lesser demon lords and their nightmarish nation-states; exact ecologies of significant recognized demon kinds; a whole background of the Abyss and the unspeakable creatures who dwelled there earlier than the appearance of gods and demons; plus numerous new demons and Abyssal monsters, demonic spells, magic goods, and extra.
Read Online or Download Pathfinder Chronicles: Book of the Damned Volume 2 - Lords of Chaos (Pathfinder Campaign Setting) PDF
Similar Dungeons Dragons books
Stuck in site visitors. Trapped in a cubicle. caught in a rut. twisted up in crimson tape.
within the actual international, occasionally you're feeling powerless—but now not in Dungeons & Dragons (D & D). during this fantasy-adventure, you've gotten all types of specified powers. you could slay the evil dragon, triumph over the orc or the ogre, hang-out the werewolf, and conquer sinister trolls. You enterprise into unusual nation-states, come upon unfamiliar beings, and use magical powers. Your personality grows and develops with each experience.
With this advisor, you could study the fine details of D & D and begin enjoying at once. Dungeons & Dragons For Dummies provides rookies the fundamentals of the advanced video game and is helping skilled gamers fine-tune their roleplaying. It publications you thru: * growing your personality (a strong fighter, a sneaky rogue, a artful sorcerer, or a charismatic cleric), and personality development * The races: people, dwarves, elves, and halflings * the kinds of personality activities: assault rolls, ability fee, and talent tests * The 6 talents: power, dexterity, structure, intelligence, knowledge, air of secrecy * Feat specifications and kinds * taking part in the sport, together with relocating in strive against, attacking with a weapon (melee assaults or ranged attacks), and harm and death * picking out talents, armor, guns, and kit * deciding upon spells in the event that your personality is a sorcerer or domain names for a cleric * development come across or wrestle concepts and utilizing complicated strategies * Maximizing your character’s energy with the purchase of the suitable magic goods: armor, guns, potion, scroll, ring, wand, employees, rod, plus wondrous goods * D & D video game etiquette * changing into a Dungeon grasp
There’s even a pattern play consultation that walks you thru general play, will get you cozy utilizing the conflict grid and personality markers, permits you to try participant characters opposed to one another and opposed to monsters, and exhibits you the way so as to add tale parts to create an event. Produced in partnership with Wizards of the Coast, written through D & D online game designers, and complete with a conflict grid, a pattern dungeon map, and a thesaurus, this advisor fingers you with the information to create and equip a personality and empowers you to go into the eye-catching, attention-grabbing international of D & D.
"Elminster's DoomIt was once the eve of the Time of issues. The chaos of spilled blood, lawless strife, monsters unleashed, and avatars roaming Faerûn used to be nonetheless to come back. The gods have been approximately to be summoned to a reckoning, and between them used to be Mystra, goddess of all magic. She knew it was once most probably she, in addition to the opposite gods, used to be approximately to be stripped of godhood.
Mages' GamesNetheril, empire of magic, the place wizards wield strength a long way past the ken of mortal males. Netheril, the place citadels waft, magic runs wild, and mages dabble in video games larger left for the gods. Netheril, a spot of harmful video games the place the barbarian Sunbright Steelshanks quickly reveals himself an unwilling pawn in a deadly fit of wits, wiles, and powers.
Extra resources for Pathfinder Chronicles: Book of the Damned Volume 2 - Lords of Chaos (Pathfinder Campaign Setting)
Lamashtu looks as a seriously pregnant human lady with the pinnacle of a three-eyed jackal, a raven’s wings, a snake’s tail, and a vulture’s ft. Her distended abdominal is crisscrossed with ragged scars, and he or she wields dual blades—Redlust (a blade made from sentient fireplace) and Chillheart (a blade made up of sentient ice). The size of those blades varies from that of a kukri to that of a falchion—in paintings, she is frequently depicted with kukris, yet in conflict, she prefers to wield either as falchions with horrif ic ability. Gnolls declare that after Lamashtu f irst observed a hyena, she took it as her consort, and therefore the unique gnoll used to be born. different races inform comparable tales, mentioning the mummy of Monsters as their race’s progenitor, in carnal conjunction with a few beast. Lamashtu revels in destroying the main blameless, even if via def iling their f lesh or tainting their 6 Lords of the Abyss Kurnugia the place her worship is powerful, and that those nightmares functionality as a kind of fertilizer for unusual f lowers that develop in the socalled Nightmare Fields. able to freeing those nightmares as brilliant, life like hallucinations, this zone is a favourite position for the Demon Queen to strand sufferers she’s captured. Tharsekti: the biggest gnoll country on Kurnugia, this realm involves a vital sector of forested hills surrounded via a churning sea. The gnolls listed below are led via a towering monster named Vandaku. The brackish sea that surrounds Tharsekti is the area of the nascent demon lord Kalvakus—the shark-infested depths and shipwreck-lined beaches are frequently braved through Tharsekti’s gnolls once they mount tremendous armadas to pass the ocean and raid gnoll countries at the a long way seashores. Xorian Mountains: This sizeable mountain variety runs alongside one facet of Kurnugia—it is expounded that the top peaks truly open out upon the Outer Sphere itself. those mountains are infested with all demeanour of scavengers—particularly fiendish vultures the dimensions of rocs, hyena-like monstrosities, and scaly behemoths the dimensions and form of the biggest dinosaurs. All of those scavengers are governed through the nascent demon lord Daclau-Sar, a six-legged, headed hyena with vulture wings believed via many to were produced from the corpse of the useless god Curchanus. Yanaron: An impossibly monstrous mesa protrudes from the center of Kurnugia. A towering palace of odd spires and towers, itself the dimensions of a global, looms on the center—this is Yanaron, Lamashtu’s palace-city. The diamond-shaped urban that surrounds the primary palace is populated by means of demons, fiendish gnolls, and different creatures handpicked through the Demon Queen for his or her loyalty or specified deformities—the gnolls of Tharsekti and the lesser countries of Kurnugia struggle their wars for positions during this mythical urban. numerous nascent demon lords stay the following as well—powerful minions of Lamashtu which may quickly turn into demon lords and rulers of Abyssal nation-states in their personal, together with shadowy Nightripper, many-bodied Izyagna, and sulking and filthy Murnath. Lamashtu’s realm is the biggest layer of the Abyss, as befits her energy as one of many center gods of Golarion.